AMD FSR 3 Releasing on 27th August with Radeon RX 7800 XT/7700 XT and HYPR-RX

AMD’s FSR 3 (FidelityFX Super Resolution 3.0) will be making its first public appearance on the 27th of August during Team Red’s Gamescom Event. Multiple sources have indicated that the latest iteration of the open-source upscaling technology is slated for a full-fledged showcase this weekend. Moore’s Law is Dead is confident that if not an announcement, FSR 3 will get a Gamescom teaser at the very least.

FSR 3 will likely be released alongside the budget Navi 32 offerings. Team Red is expected to release two SKUs based on the Navi 32 core, including the RX 7700 XT and the RX 7800 XT. Per the PowerColor leak, the RX 7800 XT will leverage the Navi 32 GPU with 3,840 shaders spread across 60 Compute Units (CUs). The shaders will run at 2.56GHz in OC mode with a standard peak of 2.5GHz.

That’s roughly the same as the Navi 31-based Radeon RX 7900 designs. On the memory side, we’re looking at 16GB of GDDR6 clocked at 18Gbps paired with a 256-bit bus and 64MB of L3 Cache.

The Radeon RX 7700 XT will feature a cut-down Navi 32 die with somewhere between 3,072 to 3,456 shaders with 12GB of GDDR6 memory. The memory bus will be reduced to 192-bit with an L3 Cache of ~48MB. Expect a price of $549 for the RX 7800 XT and $349 for the 7700 XT.

FidelityFX Super Resolution 3.0 will leverage Fluid Motion Frames (Frame Generation), interpolating entire frames, doubling or even tripling performance by removing CPU and GPU bottlenecks. We might even get to see HYPR-RX, a software-side technique combining FSR with Radeon Boost and Anti-Lag. Like RSR, this technique should be available across all titles via the control panel.

Areej Syed

Processors, PC gaming, and the past. I have written about computer hardware for over seven years with over 5000 published articles. I started during engineering college and haven't stopped since. On the side, I play RPGs like Baldur's Gate, Dragon Age, Mass Effect, Divinity, and Fallout. Contact:
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