AMD RDNA 2 Mining GPUs Leak Out: Based on the Radeon RX 6700M and RX 6600 Dies

It would seem that AMD has been quietly aiming to get a share of the mining pie. The chipmaker is prepping two mining GPUs based on the RDNA 2 architecture which is a bit surprising (and upsetting) as the Radeon RX 6000 cards are even more scarce than NVIDIA’s RTX 30 series parts. Info obtained by ElChapuzas indicates that both the SKUs are being manufactured by Sapphire, one of AMD’s largest and closest board partners. The two cards are named the following:

Sapphire GPRO X080

The Sapphire GPRO X080 is based on the Navi 22 die. Featuring 2,304 stream processors at an operating clock of 2.1GHz and 10GB of GDDR6 memory (at 16Gbps), it’s essentially the same die as the one used by the Radeon RX 6700 XT, 6700, and 6700M. The Navi 22 die is paired with a 160-bit bus, a dual-fan cooling solution, an 8-pin connector, and a TGP of 165W.

This GPU is rated with an Ethereum hash rate of 38.05 MH/s, with 41.6 MH/s at 96W possible with some tuning and tweaking. According to the source, this particular SKU will be priced at 750 Euros.

Sapphire GPRO X060

The Sapphire GPRO X060 is based on the Navi 23 XL GPU. Featuring 1,792 stream processors running at an operating clock of 2.4GHz, it pairs 8GB of GDDR6 memory with a 192-bit bus. This is the same die as the one used by the Radeon RX 6600 XT, 6600, and 6600M.

The X060 has a rated Ethereum hash rate of 27.8 MH at 100W TGP, with 29.4 MH/s at 60W possible with some tuning. It’s priced at 550 Euros, a fair bit higher than the RX 6600 which is technically the same product. This means that these mining products come with fat profit margins for both AMD and Sapphire. The lack of a Navi 21-based lineup indicates just how low the production and supply of the higher-end Navi 2x GPUs really is. We’ve seen the supply of the RX 6900 XT improve in recent months, but it’s still far from ideal, with price tags of $1,500+ (50% over the MSRP).

Areej Syed

Processors, PC gaming, and the past. I have written about computer hardware for over seven years with over 5000 published articles. I started during engineering college and haven't stopped since. On the side, I play RPGs like Baldur's Gate, Dragon Age, Mass Effect, Divinity, and Fallout. Contact:
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