Ghost of Tsushima is out of PC and features several NVIDIA RTX technologies, including DLSS 2, DLSS 3 Frame Generation, DLAA anti-aliasing, and Reflex. However, PC gamers with the latest RTX 40 or RTX 30 series graphics cards won’t need upscaling or frame generation for playable framerates. For example, the GeForce RTX 4090 averages 84 FPS at 4K “Ultra” without DLSS, and a whopping 200 FPS with DLSS 3. Similarly, the RTX 4080 Super nets 64 FPS at 4K native, and 164 FPS with DLSS 3.
At 1440p “Ultra,” the GeForce RTX 4090 averages 137 FPS, while the RTX 4080 Super produces 109 FPS. The RTX 4070 pulls in an average of 72 FPS without DLSS 3, and 145 FPS with it. Even the RTX 4060 manages 45 FPS on average and 93 FPS with DLSS 3 enabled.
Available now, Ghost of Tsushima: Director’s Cut includes out of the box support for our suite of game-enhancing technologies. DLSS 2 enables all GeForce RTX users to accelerate frame rates, DLSS 3 gives GeForce RTX 40 Series users the power of frame rate multiplication for the fastest performance possible, and DLAA uses a native resolution image to maximize image quality, rather than boosting performance. You can even combine DLAA and DLSS Frame Generation for excellent image quality, and performance. Get an exclusive look at DLSS 3 performance in Ghost of Tsushima: Director’s Cut in our RTX On trailer.
NVIDIA
At 1080p, the RTX 4060 averages 63 FPS without DLSS 3, and 125 FPS with it. All the higher-end cards average 100 FPS or more, led by the RTX 4090 with a 168 FPS average. Enabling DLSS 3 propels these GPUs to over 200 FPS.
On laptop GPUs, the performance is more constrained, with the RTX 4090 mobile averaging 76 FPS at 1440p “Ultra,” followed by the RTX 4080 mobile with 67 FPS. Of course, DLSS 3 pushes both GPUs to nearly 150 FPS, but this should give you an idea of how wide apart the desktop and mobile SKUs really are. The RTX 4060 mobile posts an average of 36 FPS which gets doubled to 77 FPS with DLSS 3.