Nintendo Switch 2 to Feature Ampere GPU uArch, Support for RTX and DLSS [Rumor]

The Nintendo Switch 2 will reportedly feature NVIDIA’s Ampere graphics architecture, and support hardware-accelerated ray-tracing and DLSS 2.2. The T239 SoC said to power the next-gen handheld console will be fabbed on Samsung’s 8nm LPP process node, and pack 2,048 shaders. On the CPU side, we’re looking at 12 Arm Cortex-A78AE cores, and the GPU will be based on the GA10F Ampere core.

The Switch 2 will leverage the NVN2 graphics API, the successor to NVN that powers the existing Switch. Support for NVIDIA’s DLSS upscaling algorithm has also been added to the API, in addition to ray-tracing and variable rate shading (VRS).

There are rumors claiming that the Nintendo Switch 2 will boast 4K rendering in docked mode, but it’s very likely that that will be upscaled 4K rather than native. The Steam Deck has already been decked out to fully support AMD’s FidelityFX Super Resolution. The inclusion of DLSS 2.2 in Switch 2 will give it a strong edge against other handheld options.

Areej Syed

Processors, PC gaming, and the past. I have written about computer hardware for over seven years with over 5000 published articles. I started during engineering college and haven't stopped since. On the side, I play RPGs like Baldur's Gate, Dragon Age, Mass Effect, Divinity, and Fallout. Contact:
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