Starfield will be an AMD Partner Title with FSR 2: NVIDIA DLSS 2 and 3 Support Unlikely

Bethesda’s upcoming open-world RPG Starfield will be an AMD partner title featuring FidelityFX Super Resolution 2.0 (FSR 2) and more. In a new video, Todd Howard explains how the partnership with AMD has benefitted the game’s development. Starfield is built atop the brand-new Creation Engine 2, and Radeon engineers have been working with Bethesda to optimize it for FSR 2 on both PC and Xbox Series consoles.

Starfield will be CPU intensive, as with most RPGs, due to the various damage, status, and reduction counters. Having multi-threaded code that properly utilizes all the CPU threads goes a lot way in delivering smooth, lag-free gameplay. That is exactly what Bethesda is expecting from this partnership. Hopefully, this won’t have much of an adverse impact on GeForce RTX and Intel Arc GPUs.

Areej Syed

Processors, PC gaming, and the past. I have written about computer hardware for over seven years with over 5000 published articles. I started during engineering college and haven't stopped since. On the side, I play RPGs like Baldur's Gate, Dragon Age, Mass Effect, Divinity, and Fallout. Contact:
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